Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
19 |
Mamie Sheils commit a legendary crime. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
25 |
Mamie Sheils spend months in the dangerous criminal underworld. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Pirate (Rogue). |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
29 |
Involved in a feud with a rival criminal organization. |
3 |
29 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
3 |
30 |
Promoted to Rogue (Enforcer) rank 2. |
4 |
30 |
Continued as Rogue (Enforcer). |
4 |
32 |
A job goes wrong, forcing Mamie Sheils to flee off-planet. |
5 |
32 |
Became a Drifter (Barbarian). |
5 |
33 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
6 |
33 |
Became a Agent (Intelligence). |
6 |
34 |
Mamie Sheils's work ends up coming home with Mamie Sheils, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
34 |
Became a Scout (Explorer). |
7 |
35 |
Perform an exemplary service for the scouts. |
7 |
38 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
8 |
38 |
Continued as Scout (Explorer). |
8 |
42 |
Mamie Sheils's ship is damaged, and Mamie Sheils have to hitch-hike Mamie Sheils's way back across the stars to the nearest scout base. |
8 |
42 |
Gain 2 Contacts. Gain 3 Enemies. |
9 |
42 |
Returned to Drifter (Barbarian). |
9 |
46 |
Forced to muster out. |
10 |
46 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
48 |
Mamie Sheils is caught in the periphery of a scandal. |
10 |
48 |
Demoted to Believer (Mainstream Believer) rank -1. |
11 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
50 |
Retired at age 50. |