Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
19 |
Manda Brew befriend a superior in the corporation or the colony. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
26 |
Manda Brew learn something Manda Brew should not have – a corporate secret, a political scandal – which Manda Brew can profit from illegally. |
2 |
26 |
Promoted to Citizen (Worker) rank 1. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
28 |
Manda Brew is rewarded for Manda Brew's diligence or cunning. |
4 |
30 |
Voluntarily left Worker |
4 |
30 |
Failed to qualify for Cavalry (Army). |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
34 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
34 |
Failed to qualify for Thief (Rogue). |
5 |
34 |
Switched to Drifter (Barbarian). |
5 |
38 |
Attacked by enemies and injured. |
5 |
38 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
5 |
38 |
Gain Enemy if Manda Brew don't already have one. |
5 |
38 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
41 |
Survived a risky adventure but gained nothing. |
6 |
42 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
7 |
42 |
Continued as Drifter (Barbarian). |
7 |
46 |
Promoted to Drifter (Barbarian) rank 3. |
8 |
46 |
Continued as Drifter (Barbarian). |
8 |
48 |
Manda Brew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |