Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Gained a contact. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Promoted to Drifter (Scavenger) rank 3. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
31 |
Maria McIntire run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
31 |
Became a Noble (Dilettante) with the new title Wastrel. |
5 |
32 |
Encounter a Psionic institute. |
5 |
32 |
Tested for psionic powers |
5 |
35 |
Promoted to Noble (Dilettante) rank 1. |
6 |
35 |
Became a Psion (Wild Talent). |
6 |
39 |
Psionic strength increases. |
6 |
39 |
Promoted to Psion (Wild Talent) rank 1 with the new title Survivor. |
7 |
39 |
Continued as Psion (Wild Talent). |
7 |
42 |
Pick up potentially useful information using Maria McIntire's psychic powers. |
7 |
43 |
Promoted to Psion (Wild Talent) rank 2. |
8 |
43 |
Continued as Psion (Wild Talent). |
8 |
47 |
Gain a contact outside of normal circles. |
8 |
47 |
Promoted to Psion (Wild Talent) rank 3 with the new title Witch. |
9 |
47 |
Continued as Psion (Wild Talent). |
9 |
50 |
Pick up potentially useful information using Maria McIntire's psychic powers. |
9 |
51 |
Forced to muster out. |