Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Spend several years jumping from world to world in Mary Keating's scout ship. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
23 |
Mary Keating's scout ship is one of the first on the scene to rescue the survivors of a disaster but Mary Keating fail to help. Gain an Enemy. |
2 |
23 |
Mary Keating's ship is damaged, and Mary Keating have to hitch-hike Mary Keating's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 5 Contacts. Gain 1 Enemies. |
3 |
26 |
Voluntarily left Explorer |
3 |
26 |
Became a Scholar (Field Researcher). |
3 |
29 |
Birth or Death involving a family member or close friend. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scholar (Scientist) with previous rank. |
4 |
34 |
Win a prestigious prize for Mary Keating's work. |
5 |
34 |
Continued as Scholar (Scientist). |
5 |
37 |
Entangled in a bureaucratic or legal morass that distracts Mary Keating from Mary Keating's work. |
5 |
38 |
Promoted to Scholar (Scientist) rank 1. |
6 |
38 |
Voluntarily left Scientist |
6 |
38 |
Became a Merchant (Broker). |
6 |
42 |
A new romantic starts. Gain an Ally. |
6 |
42 |
Promoted to Merchant (Broker) rank 1. |
7 |
42 |
Continued as Merchant (Broker). |
7 |
45 |
Mary Keating's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
45 |
Became a Drifter (Scavenger). |
8 |
46 |
Encounter a Psionic institute. |
8 |
46 |
Tested for psionic powers |
8 |
49 |
Forced to muster out. |
9 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
49 |
Retired at age 49. |