Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
20 |
Severely injured. Owe 15,000 for medical bills. |
2 |
20 |
Became a Merchant (Free Trader). |
3 |
24 |
Continued as Merchant (Free Trader). |
3 |
26 |
Make an unexpected connection outside Matie Taylor's normal circles. Gain a Contact. |
3 |
28 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
28 |
Continued as Merchant (Free Trader). |
4 |
29 |
Risk Matie Taylor's fortune on a possibility lucrative deal and win. |
5 |
32 |
Continued as Merchant (Free Trader). |
5 |
35 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
38 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
43 |
Find an Alien Artifact. |
7 |
43 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
47 |
Betrayed by a friend. One of Matie Taylor's Contacts or Allies betrays Matie Taylor, ending Matie Taylor's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
47 |
Failed to qualify for Journalist (Entertainer). |
9 |
47 |
Switched to Drifter (Scavenger). |
9 |
50 |
Attacked by enemies and injured. |
9 |
50 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
50 |
Gain Enemy if Matie Taylor don't already have one. |