Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
25 |
Maxie McDonaugh do not know what happened to Maxie McDonaugh. There is a gap in Maxie McDonaugh's memory. |
3 |
25 |
Became a Citizen (Corporate). |
3 |
29 |
A revolution, attack or other unusual event throws Maxie McDonaugh's life into chaos, forcing Maxie McDonaugh to leave the planet. |
4 |
29 |
Failed to qualify for Surveyor (Scout). |
4 |
29 |
Switched to Drifter (Wanderer). |
4 |
30 |
Drafted into Surveyor |
4 |
33 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
33 |
Became a Scout (Surveyor). |
5 |
35 |
Maxie McDonaugh spend a great deal of time on the fringes of Charted Space. |
5 |
35 |
Maxie McDonaugh inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
37 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
37 |
Continued as Scout (Surveyor). |
6 |
38 |
When dealing with an alien race, Maxie McDonaugh botch an opportunity to gather extra intelligence about them. |
6 |
38 |
Nearly killed. Owe 15,000 for medical bills. |
7 |
41 |
Continued as Scout (Surveyor). |
7 |
42 |
Perform an exemplary service for the scouts. |
7 |
45 |
Promoted to Scout (Surveyor) rank 2. |
8 |
45 |
Continued as Scout (Surveyor). |
8 |
48 |
When dealing with an alien race, Maxie McDonaugh botch an opportunity to gather extra intelligence about them. |
8 |
48 |
Maxie McDonaugh's ship is damaged, and Maxie McDonaugh have to hitch-hike Maxie McDonaugh's way back across the stars to the nearest scout base. |
8 |
48 |
Gain 1 Contacts. Gain 2 Enemies. |