Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
24 |
Vessel participates in a diplomatic mission. |
2 |
24 |
Gain a contact. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
30 |
Severely injured. Fully recovered. |
4 |
30 |
Became a Army (Cavalry) with the new title Private. |
4 |
32 |
Unit is slaughtered in a disastrous battle, for which May George blame May George's commander. Gain commander as Enemy. |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
35 |
Attacked by enemies that May George easily defeat. |
5 |
35 |
Gain Enemy if May George don't already have one. |
5 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
39 |
Find valuable salvage. |
6 |
40 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
43 |
Attempted a risky adventure and was wildly successful. |
8 |
44 |
Continued as Drifter (Wanderer). |
8 |
48 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |