Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Embroiled in legal trouble. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Make an unexpected connection outside Mellie Shaw's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Given advanced training in a specialist field |
5 |
34 |
Voluntarily left Merchant Marine |
5 |
34 |
Failed to qualify for Journalist (Entertainer). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
36 |
Betrayed by a friend. One of Mellie Shaw's Contacts or Allies betrays Mellie Shaw, ending Mellie Shaw's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Became a Scholar (Scientist). |
6 |
38 |
Cheated in some fashion, advancing Mellie Shaw's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
6 |
38 |
Gain an Enemy |
7 |
40 |
Continued as Scholar (Scientist). |
7 |
44 |
Win a prestigious prize for Mellie Shaw's work. |
7 |
44 |
Promoted to Scholar (Scientist) rank 1. |
8 |
44 |
Continued as Scholar (Scientist). |
8 |
46 |
Gained a contact. |