Retired Lieutenant Mertie Norman  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 51 F 4 (-1) 5 (-1) 1 (-2) 9 (1) 7 (0) 7 (0)451977
Ignored, Stiff joints, Vital
 
Skills
Athletics (Dexterity) 2
Drive 0
Electronics (Sensors) 1
Gun Combat (Energy) 1
Gunner 0
Heavy Weapons 0
Leadership 1
Mechanic 1
Melee (Blade) 1
Navigation 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Stealth 0
Streetwise 2
Survival 0
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Star Marine Marine01
Drifter Wanderer 12
Army Army Support Private01
Scout Surveyor Scout13
Navy Engineer/Gunner Lieutenant3 / 03
 
Name Type Affinity Enmity Power Influence Species
Kevin Broderib Enemy 0 3 1 1 Tezcat (M/32)
Sid Barbary Contact 0 0 3 4 Tezcat (M/63)
Gust Stanley Contact 0 3 1 1 Libert (M/12)
Very bad falling out.
Ward Buchannan Contact 2 1 1 1 Happrhani (M/84)
Ward Buchannan’s relationships have begun to affect the character.
Erin Roberts Contact 1 1 1 3 Yilean (F/13)
Nelle Howlett Enemy 0 3 2 1 Tezcat (F/33)
Taylor Reed Enemy 0 3 5 1 Tezcat (M/16)
Gorzgvuoer Ou Enemy 0 2 1 0 Vargr, Imperium (M/91)
Eli Cropper Contact 1 1 1 1 Iltharan (M/21)
Roy Gardner Contact 0 1 0 6 Tezcat (M/21)
 
Term Age History
1 18 Became a Marine (Star Marine) with the new title Marine.
1 19 Severely injured. Fully recovered.
2 19 Became a Drifter (Wanderer).
2 21 Offered job by a patron. Now owe him a favor.
2 23 Promoted to Drifter (Wanderer) rank 1.
3 23 Became a Army (Army Support) with the new title Private.
3 24 Nearly killed.
4 24 Returned to Drifter (Wanderer).
4 28 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
5 28 Became a Scout (Surveyor).
5 29 Spend several years jumping from world to world in Mertie Norman's scout ship.
6 32 Attempted to change assignments.
6 32 Failed to qualify for Explorer (Scout).
6 32 Continued as Scout (Surveyor).
6 33 Mertie Norman's scout ship is one of the first on the scene to rescue the survivors of a disaster but Mertie Norman fail to help. Gain an Enemy.
6 33 Lightly injured, no permanent damage. Fully recovered.
6 36 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
7 36 Continued as Scout (Surveyor).
7 37 Mertie Norman's ship is damaged, and Mertie Norman have to hitch-hike Mertie Norman's way back across the stars to the nearest scout base.
7 37 Gain 4 Contacts. Gain 3 Enemies.
8 37 Failed to qualify for Scientist (Scholar).
8 37 Submitted to the draft.
8 37 Became a Navy (Engineer/Gunner) with the new title Crewman.
8 39 Commanding officer takes an interest in Mertie Norman's career.
8 41 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
8 41 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
9 41 Continued as Navy (Engineer/Gunner).
9 45 Vessel participates in a diplomatic mission.
9 45 Gain a contact.
9 45 Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant.
10 45 Continued as Navy (Engineer/Gunner).
10 48 Scarred. Fully recovered. Owe 10,000 for medical bills.
11 48 Aging Crisis. Owe 60,000 for medical bills.
11 48 Retired at age 48.
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