Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
19 |
Spent the college years partying. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
23 |
Meta Robinson's work ends up coming home with Meta Robinson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
23 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
27 |
Vessel participates in a diplomatic mission. |
3 |
27 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
3 |
27 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
4 |
27 |
Continued as Navy (Line/Crew). |
4 |
29 |
Vessel participates in a notable military engagement. |
4 |
31 |
Promoted to Navy (Line/Crew) officer rank 3 with the new title Lieutenant. |
5 |
31 |
Continued as Navy (Line/Crew). |
5 |
33 |
Scarred. Owe 1,250 for medical bills. |
6 |
33 |
Became a Drifter (Wanderer). |
6 |
34 |
Meta Robinson do not know what happened to Meta Robinson. There is a gap in Meta Robinson's memory. |
7 |
34 |
Returned to Agent (Intelligence). |
7 |
38 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
38 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
38 |
Retired at age 38. |
8 |
38 |
Retired. |
8 |
39 |
Betrayal. Convert an Ally into a Rival or Enemy. |
9 |
46 |
Moved to a new world. |
10 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
50 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |