Miir Dishkiiban  

Species Age Sex Str Dex End Int Edu SocUPP
Vilani, Imperium 51 F 6 (0) 2 (-2) 4 (-1) 7 (0) 12 (2) 7 (0)6247C7
Sad
 
Skills
Animals 0
Art (Performing) 0
Astrogation 1
Athletics 0
Broker 0
Carouse 1
Diplomat 1
Drive (Mole) 1
Electronics (Sensors) 1
Engineer 0
Gun Combat 0
Mechanic 1
Persuade 1
Pilot 0
Profession (Freeloader) 0
Steward 0
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman11
Scout Surveyor Scout13
Citizen Corporate 12
Drifter Scavenger 02
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Arkhi Udgar Giga Ally 2 0 2 0 Vilani, Imperium (M/20)
Mugshun Rival 1 3 5 0 Vilani, Imperium (M/34)
An incident occured.
 
Term Age History
1 18 Entered Merchant Academy with the Shipboard curriculum.
1 21 Join a social movement.
1 22 Graduated.
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 23 A good deal ensures Miir Dishkiiban is living the high life for a few years.
3 26 Voluntarily left Merchant Marine
3 26 Failed to qualify for Line/Crew (Navy).
3 26 Submitted to the draft.
3 26 Became a Scout (Surveyor).
3 29 Spend several years jumping from world to world in Miir Dishkiiban's scout ship.
4 30 Continued as Scout (Surveyor).
4 33 When dealing with an alien race, Miir Dishkiiban have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
4 34 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
5 34 Continued as Scout (Surveyor).
5 36 Miir Dishkiiban inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
6 36 Became a Citizen (Corporate).
6 39 Miir Dishkiiban is rewarded for Miir Dishkiiban's diligence or cunning.
6 40 Promoted to Citizen (Corporate) rank 1.
7 40 Continued as Citizen (Corporate).
7 42 Hard times caused by a lack of interstellar trade costs Miir Dishkiiban Miir Dishkiiban's job.
8 42 Failed to qualify for Courier (Scout).
8 42 Became a Drifter (Scavenger).
8 46 Contact with Government.
9 46 Continued as Drifter (Scavenger).
9 49 Nearly killed. Owe 10,000 for medical bills.
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