Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Contact with Government. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Failed to qualify for Enforcer (Rogue). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
25 |
Nearly killed. Owe 10,000 for medical bills. |
4 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
26 |
Make an unexpected connection outside Minerva Roberts's normal circles. Gain a Contact. |
4 |
29 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
29 |
Continued as Merchant (Merchant Marine). |
5 |
30 |
A series of bad deals and decisions force Minerva Roberts into bankruptcy. Minerva Roberts salvages what Minerva Roberts can. |
6 |
30 |
Became a Entertainer (Performer). |
6 |
33 |
Good fortune |
6 |
34 |
Promoted to Entertainer (Performer) rank 1. |
7 |
34 |
Continued as Entertainer (Performer). |
7 |
35 |
Gain a patron in the arts. Gain an Ally |
7 |
38 |
Promoted to Entertainer (Performer) rank 2. |
8 |
38 |
Continued as Entertainer (Performer). |
8 |
41 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
8 |
42 |
Promoted to Entertainer (Performer) rank 3. |
9 |
42 |
Continued as Entertainer (Performer). |
9 |
44 |
Minerva Roberts is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
10 |
44 |
Switched to Drifter (Barbarian). |
10 |
47 |
Minerva Roberts run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
47 |
Failed to qualify for Merchant Academy. |
11 |
47 |
Switched to Drifter (Scavenger). |
11 |
50 |
Minerva Roberts do not know what happened to Minerva Roberts. There is a gap in Minerva Roberts's memory. |