Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
A prank goes horribly wrong. Gain an Enemy |
1 |
26 |
Left the colonies with honors. |
2 |
26 |
Became a Rogue (Thief). |
2 |
27 |
Gained a contact. |
3 |
30 |
Continued as Rogue (Thief). |
3 |
32 |
Betrayed by a friend. One of Missouri McGhee's Contacts or Allies betrays Missouri McGhee, ending Missouri McGhee's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
32 |
Became a Prisoner (Fixer). |
4 |
36 |
Hire a new lawyer. |
5 |
36 |
Switched to Prisoner (Inmate) with previous rank. |
5 |
40 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
40 |
Switched to Prisoner (Thug) with previous rank. |
6 |
41 |
Accused of assaulting a prison guard. |
7 |
44 |
Returned to Prisoner (Inmate). |
7 |
46 |
Hire a new lawyer. |
7 |
48 |
Promoted to Prisoner (Inmate) rank 1. |
7 |
48 |
Paroled from prison. |