Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
21 |
Become leader in social movement. |
1 |
21 |
Gain an Ally and an Enemy. |
1 |
21 |
Dropped out of military academy. |
2 |
21 |
Became a Navy (Flight) with the new title Crewman. |
2 |
22 |
Severely injured. Fully recovered. |
3 |
22 |
Became a Marine (Marine Support) with the new title Marine. |
3 |
23 |
A mission goes wrong; Molly Spice and several others are captured and mistreated by the enemy. Gain Molly Spice's jailer as an Enemy. |
4 |
23 |
Became a Citizen (Worker). |
4 |
27 |
Advanced training in a specialist field. |
4 |
27 |
Promoted to Citizen (Worker) rank 1. |
5 |
27 |
Continued as Citizen (Worker). |
5 |
30 |
Molly Spice learn something Molly Spice should not have – a corporate secret, a political scandal – which Molly Spice can profit from illegally. |
5 |
31 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
6 |
31 |
Continued as Citizen (Worker). |
6 |
35 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
7 |
35 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
36 |
Molly Spice come into conflict with a splinter group Molly Spice's own religion which maintains Molly Spice's version is the wrong one. Gain 2 Rivals. |
8 |
36 |
Became a Drifter (Barbarian). |
8 |
38 |
Attacked by enemies that Molly Spice easily defeat. |
8 |
38 |
Gain Enemy if Molly Spice don't already have one. |
9 |
40 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
40 |
Retired at age 40. |
9 |
40 |
Continued as Drifter (Barbarian). |
9 |
43 |
Attempted a risky adventure and was sent to prison. |
10 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
44 |
Became a Prisoner (Inmate). |
10 |
45 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
11 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |