Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
A prank goes horribly wrong. Gain an Enemy |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Navy (Flight) with the new title Crewman. |
2 |
29 |
Vessel participates in a diplomatic mission. |
2 |
29 |
Gain a contact. |
2 |
30 |
Attempt at commissioned failed. |
2 |
30 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
3 |
30 |
Continued as Navy (Flight). |
3 |
33 |
Special assignment or duty on board ship. |
4 |
34 |
Continued as Navy (Flight). |
4 |
35 |
Lost eye or limb. |
5 |
35 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
37 |
A sudden war destroys Myrtice Raby's trade routes and contacts, forcing Myrtice Raby to flee that region of space. |
5 |
37 |
Gain rebels as Enemy |
6 |
37 |
Became a Drifter (Barbarian). |
7 |
41 |
Continued as Drifter (Barbarian). |
7 |
43 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
8 |
43 |
Became a Scout (Courier). |
8 |
44 |
Myrtice Raby's scout ship is one of the first on the scene to rescue the survivors of a disaster but Myrtice Raby fail to help. Gain an Enemy. |
8 |
44 |
Myrtice Raby inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
47 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
9 |
47 |
Continued as Scout (Courier). |
9 |
48 |
Myrtice Raby's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |