Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Myrtie Dart do not know what happened to Myrtie Dart. There is a gap in Myrtie Dart's memory. |
2 |
20 |
Became a Entertainer (Artist). |
2 |
21 |
Works is especially well received and popular, making Myrtie Dart a minor celebrity |
3 |
24 |
Continued as Entertainer (Artist). |
3 |
28 |
Join homeworld’s celebrity circles |
4 |
28 |
Continued as Entertainer (Artist). |
4 |
32 |
Refused to criticise a questionable political leader on Myrtie Dart's homeworld. |
4 |
32 |
Forced to muster out. |
5 |
32 |
Failed to qualify for Broker (Merchant). |
5 |
32 |
Returned to Drifter (Scavenger). |
5 |
33 |
Myrtie Dart run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
33 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
37 |
Myrtie Dart retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
37 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
37 |
Continued as Believer (Holy Warrior). |
7 |
38 |
Opponents of Myrtie Dart's belief system ambush Myrtie Dart. |
7 |
38 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
8 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
39 |
Myrtie Dart's business or ship thrives. |
8 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
42 |
Continued as Merchant (Merchant Marine). |
9 |
45 |
Befriend a useful ally in one sphere. Gain an Ally. |
10 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Continued as Merchant (Merchant Marine). |
11 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |