Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
20 |
Myrtis Byrd is chosen to represent Myrtis Byrd's faith in a vid show or other highly public forum. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
23 |
Myrtis Byrd come into conflict with a splinter group Myrtis Byrd's own religion which maintains Myrtis Byrd's version is the wrong one. Gain 2 Rivals. |
3 |
23 |
Became a Citizen (Corporate). |
3 |
24 |
Advanced training in a specialist field. |
3 |
27 |
Promoted to Citizen (Corporate) rank 1. |
4 |
27 |
Continued as Citizen (Corporate). |
4 |
29 |
Myrtis Byrd's business expands, Myrtis Byrd's corporation grows, or the colony thrives. |
5 |
31 |
Continued as Citizen (Corporate). |
5 |
32 |
Myrtis Byrd is rewarded for Myrtis Byrd's diligence or cunning. |
5 |
35 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
6 |
35 |
Continued as Citizen (Corporate). |
6 |
39 |
A revolution, attack or other unusual event throws Myrtis Byrd's life into chaos, forcing Myrtis Byrd to leave the planet. |
7 |
39 |
Failed to qualify for Courier (Scout). |
7 |
39 |
Became a Drifter (Scavenger). |
7 |
41 |
Encounter a Psionic institute. |
7 |
41 |
Tested for psionic powers |
7 |
43 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
43 |
Continued as Drifter (Scavenger). |
8 |
44 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
9 |
44 |
Failed to qualify for Courier (Scout). |
9 |
44 |
Submitted to the draft. |
9 |
44 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
46 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
48 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |