Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Amnesia. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Nancy Hays's scout ship is one of the first on the scene to rescue the survivors of a disaster but Nancy Hays fail to help. Gain an Enemy. |
2 |
26 |
Nancy Hays's ship is damaged, and Nancy Hays have to hitch-hike Nancy Hays's way back across the stars to the nearest scout base. |
2 |
26 |
Gain 4 Contacts. Gain 1 Enemies. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Nancy Hays's ship is damaged, and Nancy Hays have to hitch-hike Nancy Hays's way back across the stars to the nearest scout base. |
3 |
30 |
Gain 3 Contacts. Gain 3 Enemies. |
4 |
30 |
Failed to qualify for Colonist (Citizen). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Army (Infantry) with the new title Private. |
4 |
33 |
Nancy Hays is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
5 |
33 |
Became a Entertainer (Performer). |
5 |
34 |
Gained a contact. |
6 |
37 |
Continued as Entertainer (Performer). |
6 |
38 |
Join homeworld’s celebrity circles |
7 |
41 |
Continued as Entertainer (Performer). |
7 |
42 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
7 |
45 |
Promoted to Entertainer (Performer) rank 1. |
8 |
45 |
Continued as Entertainer (Performer). |
8 |
49 |
Gain a patron in the arts. Gain an Ally |
8 |
49 |
Promoted to Entertainer (Performer) rank 2. |