Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
19 |
A mission goes wrong and Nevada Dickman is stranded behind enemy lines. Ejected from the service. |
2 |
19 |
Failed to qualify for Law Enforcement (Agent). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
23 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
25 |
Nevada Dickman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
25 |
Became a Agent (Corporate Agent). |
4 |
27 |
Advanced training in a specialist field. |
4 |
29 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
5 |
29 |
Continued as Agent (Corporate Agent). |
5 |
33 |
Advanced training in a specialist field. |
5 |
33 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
6 |
33 |
Continued as Agent (Corporate Agent). |
6 |
34 |
Good fortune |
6 |
37 |
Promoted to Agent (Corporate Agent) rank 3. |
7 |
37 |
Voluntarily left Corporate Agent |
7 |
37 |
Became a Entertainer (Journalist). |
7 |
39 |
Public opinion turns on Nevada Dickman. |
8 |
39 |
Became a Merchant (Broker). |
8 |
40 |
Nevada Dickman's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
40 |
Switched to Drifter (Scavenger). |
9 |
43 |
Attacked by enemies that Nevada Dickman easily defeat. |
9 |
43 |
Gain Enemy if Nevada Dickman don't already have one. |
9 |
44 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
44 |
Continued as Drifter (Scavenger). |
10 |
48 |
Betrayed by a friend. One of Nevada Dickman's Contacts or Allies betrays Nevada Dickman, ending Nevada Dickman's career. That Contact or Ally becomes a Rival or Enemy. |