Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Nonie Gray's ship is ambushed by enemy vessels. Nonie Gray successfully ran to the jump point. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Nonie Gray have no idea what happened to Nonie Gray – they found Nonie Gray's ship drifting on the fringes of friendly space. |
3 |
25 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
26 |
A mission goes wrong; Nonie Gray and several others are captured and mistreated by the enemy. Gain Nonie Gray's jailer as an Enemy. |
4 |
26 |
Failed to qualify for Enforcer (Rogue). |
4 |
26 |
Became a Drifter (Scavenger). |
4 |
29 |
Nonie Gray do not know what happened to Nonie Gray. There is a gap in Nonie Gray's memory. |
5 |
29 |
Failed to qualify for Surveyor (Scout). |
5 |
29 |
Submitted to the draft. |
5 |
29 |
Became a Army (Cavalry) with the new title Private. |
5 |
32 |
Advanced training in a specialist field |
5 |
33 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
6 |
33 |
Attempted to change assignments. |
6 |
33 |
Failed to qualify for Infantry (Army). |
6 |
33 |
Continued as Army (Cavalry). |
6 |
37 |
Assigned to a planet with a hostile or wild environment. |
6 |
37 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
7 |
37 |
Continued as Army (Cavalry). |
7 |
39 |
Unit is slaughtered in a disastrous battle, for which Nonie Gray blame Nonie Gray's commander. Gain commander as Enemy. |
8 |
39 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
39 |
Retired at age 39. |
8 |
39 |
Retired. |
8 |
40 |
A new romantic starts. Gain an Ally. |
9 |
43 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
44 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
50 |
Gained a contact. |
11 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |