Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Make an unexpected connection outside Oda Costigan's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
29 |
Vessel participates in a notable military engagement. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
34 |
Advanced training in a specialist field. |
4 |
34 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
38 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
38 |
Continued as Navy (Engineer/Gunner). |
6 |
40 |
Gained a contact. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Noble (Dilettante) with the new title Wastrel. |
7 |
46 |
Inherit a gift from a rich relative. |
8 |
46 |
Continued as Noble (Dilettante). |
8 |
49 |
Become deeply involved in politics on Oda Costigan's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
8 |
50 |
Promoted to Noble (Dilettante) rank 1. |