Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Become leader in social movement. |
1 |
20 |
Gain an Ally and an Enemy. |
1 |
25 |
Left the colonies. |
2 |
25 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
27 |
Assigned to an assault on an enemy fortress. |
2 |
29 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
3 |
29 |
Continued as Marine (Star Marine). |
3 |
33 |
A mission goes wrong; Odie Lette and several others are captured and mistreated by the enemy. Gain Odie Lette's jailer as an Enemy. |
4 |
33 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
37 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
37 |
Became a Drifter (Wanderer). |
5 |
39 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
6 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
41 |
Odie Lette is caught in the periphery of a scandal. |
6 |
41 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
7 |
43 |
Continued as Believer (Missionary/Humanitarian). |
7 |
44 |
A notable academic consults with Odie Lette about a publication or documentary he is working on. Gain a Contact in academia. |
7 |
47 |
Forced to muster out. |
8 |
47 |
Switched to Drifter (Scavenger). |
8 |
48 |
Odie Lette run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
48 |
Retired at age 48. |