Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Find an Alien Artifact. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Gained a contact. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
29 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
32 |
Odile Dickman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
36 |
Given advanced training in a specialist field |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
38 |
Became a Scout (Explorer). |
7 |
39 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
8 |
39 |
Became a Entertainer (Artist). |
8 |
43 |
Gain a patron in the arts. Gain an Ally |
8 |
43 |
Promoted to Entertainer (Artist) rank 1. |
9 |
43 |
Voluntarily left Artist |
9 |
43 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
45 |
Odile Dickman secretly provide religious rites for a dying leader or noble, although they do not share Odile Dickman's faith. Gain an Ally in the family and a Rival who disagrees with Odile Dickman's choice. |
10 |
47 |
Continued as Believer (Mainstream Believer). |
10 |
48 |
Someone more charismatic but less devout than Odile Dickman has become Odile Dickman's superior. |