Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Moved to a new world. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
26 |
Rewarded for a successful mission. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
29 |
Go undercover to investigate an enemy. |
3 |
30 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Agent (Intelligence) rank 3. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
34 |
Omie McPherson's work ends up coming home with Omie McPherson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
37 |
Omie McPherson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
37 |
Failed to qualify for Journalist (Entertainer). |
6 |
37 |
Switched to Drifter (Wanderer). |
6 |
38 |
Omie McPherson do not know what happened to Omie McPherson. There is a gap in Omie McPherson's memory. |
7 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
41 |
Encounter a Psionic institute. |
7 |
41 |
Tested for psionic powers |
7 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
42 |
Continued as Believer (Missionary/Humanitarian). |
8 |
45 |
A new romantic starts. Gain an Ally. |
9 |
46 |
Continued as Believer (Missionary/Humanitarian). |
9 |
49 |
Omie McPherson refused an offer of inducements to betray Omie McPherson's faith. Gain 3 enemies. |
9 |
50 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |