Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Go undercover to investigate an enemy. |
1 |
20 |
Betrayed by a friend. One of Osa Anderson's Contacts or Allies betrays Osa Anderson, ending Osa Anderson's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
An investigation takes on a dangerous turn. |
2 |
25 |
Osa Anderson's work ends up coming home with Osa Anderson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
30 |
Nearly killed. Owe 11,250 for medical bills. |
4 |
30 |
Failed to qualify for Explorer (Scout). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
34 |
Betrayed by a friend. One of Osa Anderson's Contacts or Allies betrays Osa Anderson, ending Osa Anderson's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
35 |
Osa Anderson secretly provide religious rites for a dying leader or noble, although they do not share Osa Anderson's faith. Gain an Ally in the family and a Rival who disagrees with Osa Anderson's choice. |
6 |
38 |
Continued as Believer (Missionary/Humanitarian). |
6 |
41 |
Gained a contact. |
6 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
42 |
Continued as Believer (Missionary/Humanitarian). |
7 |
43 |
Osa Anderson is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Failed to qualify for Field Researcher (Scholar). |
8 |
46 |
Submitted to the draft. |
8 |
46 |
Became a Army (Cavalry) with the new title Private. |
8 |
50 |
Thrown into a brutal ground war |
8 |
50 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
8 |
50 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |