Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
21 |
An investigation takes on a dangerous turn. |
1 |
21 |
Osie Neal's work ends up coming home with Osie Neal, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
26 |
Established a network of contacts. Gain 3 contacts. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Became a Citizen (Colonist). |
4 |
29 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
5 |
29 |
Became a Entertainer (Artist). |
5 |
33 |
One of Osie Neal's pieces of art is stolen, and the investigation brings Osie Neal into the criminal underworld. |
5 |
33 |
Promoted to Entertainer (Artist) rank 1. |
6 |
33 |
Continued as Entertainer (Artist). |
6 |
34 |
Public opinion turns on Osie Neal. |
7 |
34 |
Became a Drifter (Barbarian). |
7 |
38 |
Moved to a new world. |
8 |
38 |
Continued as Drifter (Barbarian). |
8 |
39 |
Attempted a risky adventure and was wildly successful. |
9 |
42 |
Continued as Drifter (Barbarian). |
9 |
46 |
Find valuable salvage. |
9 |
46 |
Promoted to Drifter (Barbarian) rank 1. |
10 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Continued as Drifter (Barbarian). |
10 |
48 |
Accused of a crime |
11 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |