Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
21 |
An investigation, tour, project or expedition goes wrong, stranding Ottilia Holland far from home. |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
25 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
3 |
25 |
Entered Merchant Academy with the Business curriculum. |
3 |
27 |
Spent the college years partying. |
3 |
29 |
Dropped out of the merchant academy. |
4 |
29 |
Continued as Drifter (Barbarian). |
4 |
33 |
Ottilia Holland run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
33 |
Became a Scout (Explorer). |
5 |
36 |
Gained a contact. |
5 |
37 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
37 |
Voluntarily left Explorer |
6 |
37 |
Returned to Entertainer (Performer). |
6 |
41 |
Public opinion turns on Ottilia Holland. |
7 |
41 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
42 |
Ottilia Holland come into conflict with a splinter group Ottilia Holland's own religion which maintains Ottilia Holland's version is the wrong one. Gain 3 Rivals. |
8 |
42 |
Failed to qualify for Colonist (Citizen). |
8 |
42 |
Submitted to the draft. |
8 |
42 |
Became a Army (Cavalry) with the new title Private. |
8 |
44 |
Given a special assignment or duty in Ottilia Holland's unit. |
8 |
46 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
9 |
46 |
Continued as Army (Cavalry). |
9 |
47 |
Assigned to a planet with a hostile or wild environment. |
9 |
50 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |