Patsy Holland  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 51 F 1 (-2) 4 (-1) 7 (0) 3 (-1) 8 (0) 6 (0)147386
Utilitarian
 
Skills
Animals 0
Broker 0
Carouse 0
Deception 1
Drive (Hovercraft) 1
Electronics (Comms) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer (Life Support) 1
Gunner 0
Jack-of-All-Trades 1
Language 0
Mechanic 1
Melee 0
Profession (Sports/Team Ball Sports) 1
Recon 1
Science (Social Sciences) 0
Seafarer 0
Stealth 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 02
Navy Flight Able Spacehand12
Believer Holy Warrior Hopeful02
Merchant Free Trader 01
Citizen Worker Technician22
Drifter Wanderer 11
 
Name Type Affinity Enmity Power Influence Species
Isa Patterson Rival 1 1 0 2 Sylean (F/15)
Isa Patterson is in desperate trouble and could use the character’s help.
Colonel Mason Enemy 0 2 3 0 Sylean (M/84)
Colonel Mason loses some of their power base.
Shirley King Enemy 1 4 0 1 Zhodani, Imperium (F/60)
Shirley King was ruined by misfortune caused by the character.
Shirley King is in desperate trouble and could use the character’s help.
Shirley King gained influence with the character’s assistance.
 
Term Age History
1 18 Failed to qualify for Corporate Agent (Agent).
1 18 Became a Drifter (Barbarian).
1 22 A romantic relationship ends badly. Gain a Rival or Enemy.
2 22 Continued as Drifter (Barbarian).
2 23 Patsy Holland run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 23 Became a Navy (Flight) with the new title Crewman.
3 26 Patsy Holland foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3 27 Promoted to Navy (Flight) rank 1 with the new title Able Spacehand.
4 27 Continued as Navy (Flight).
4 31 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
5 31 Became a Believer (Holy Warrior) with the new title Hopeful.
5 32 Patsy Holland aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
6 32 Became a Merchant (Free Trader).
6 36 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
7 36 Became a Citizen (Worker).
7 37 Patsy Holland learn something Patsy Holland should not have – a corporate secret, a political scandal – which Patsy Holland can profit from illegally.
7 40 Promoted to Citizen (Worker) rank 1.
8 40 Continued as Citizen (Worker).
8 44 Patsy Holland gain experience in a technical field as a computer operator or surveyor.
8 44 Promoted to Citizen (Worker) rank 2 with the new title Technician.
9 44 Voluntarily left Worker
9 44 Returned to Believer (Holy Warrior).
9 46 Patsy Holland have been following false teachings!
10 46 Switched to Drifter (Wanderer).
10 49 Attacked by enemies and injured.
10 49 Lost eye or limb. Owe 5,000 for medical bills.
10 49 Gain Enemy if Patsy Holland don't already have one.
10 50 Promoted to Drifter (Wanderer) rank 1.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙