Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Pattie Sanchez run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
26 |
Failed to qualify for Free Trader (Merchant). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
30 |
Pattie Sanchez's work ends up coming home with Pattie Sanchez, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
30 |
Became a Citizen (Worker). |
4 |
32 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
5 |
32 |
Failed to qualify for Performer (Entertainer). |
5 |
32 |
Returned to Drifter (Wanderer). |
5 |
34 |
Betrayed by a friend. One of Pattie Sanchez's Contacts or Allies betrays Pattie Sanchez, ending Pattie Sanchez's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
36 |
Given advanced training in a specialist field |
7 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
40 |
Smuggle illegal items onto a planet. |
7 |
42 |
Forced to muster out. |
8 |
42 |
Switched to Citizen (Corporate). |
8 |
45 |
Severely injured. Owe 20,000 for medical bills. |
9 |
45 |
Switched to Drifter (Scavenger). |
9 |
48 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
49 |
Promoted to Drifter (Scavenger) rank 1. |