Experienced Broker Pearl Fleming  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 51 F 7 (0) 6 (0) 1 (-2) 10 (1) 10 (1) 9 (1)761AA9
Jumpy, Gruff
 
Skills
Admin 1
Advocate 1
Animals (Handling) 1
Athletics 0
Broker 3
Deception 0
Drive (Mole) 1
Electronics (Sensors) 1
Gambler 1
Gun Combat (Slug) 1
Melee (Blade) 1
Persuade 0
Recon 0
Seafarer 0
Stealth 0
Streetwise 3
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Navy Line/Crew Ensign1 / 01
Army Cavalry Private01
Drifter Barbarian 01
Merchant Broker Experienced Broker64
 
EducationGraduated
Merchant Academy Honors
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 19 Pearl Fleming run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 19 Became a Navy (Line/Crew) with the new title Crewman.
2 21 Vessel participates in a notable military engagement.
2 23 Commissioned in Navy (Line/Crew) with the new title Ensign.
3 23 Voluntarily left Line/Crew
3 23 Failed to qualify for Corporate Agent (Agent).
3 23 Submitted to the draft.
3 23 Became a Army (Cavalry) with the new title Private.
3 24 Forced out after co-operating with military investigation in commanding officer's illegal activity.
4 24 Switched to Drifter (Barbarian).
4 28 Nearly killed. Owe 35,000 for medical bills.
5 28 Entered Merchant Academy with the Business curriculum.
5 31 Join a social movement.
5 32 Graduated with honors.
6 32 Became a Merchant (Broker).
6 32 Promoted to Merchant (Broker) rank 1.
6 32 Promoted to Merchant (Broker) rank 2.
6 33 Gained a contact.
6 36 Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker.
7 36 Continued as Merchant (Broker).
7 40 Promoted to Merchant (Broker) rank 4.
8 40 Continued as Merchant (Broker).
8 44 Promoted to Merchant (Broker) rank 5.
9 44 Continued as Merchant (Broker).
9 45 A good deal ensures Pearl Fleming is living the high life for a few years.
9 48 Promoted to Merchant (Broker) rank 6.
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