Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Attempted a risky adventure and was wildly successful. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Pirate (Rogue). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
30 |
Imperial trade restrictions force Philomena Medina out of business. |
4 |
30 |
Became a Scout (Explorer). |
4 |
31 |
Perform an exemplary service for the scouts. |
4 |
34 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
36 |
Psychologically damaged by Philomena Medina's time in the scouts. |
6 |
36 |
Failed to qualify for Worker (Citizen). |
6 |
36 |
Switched to Drifter (Scavenger). |
6 |
40 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
44 |
Encounter a Psionic institute. |
7 |
44 |
Tested for psionic powers |
7 |
44 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
44 |
Became a Psion (Adept). |
8 |
48 |
Psionic strength increases. |
8 |
48 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |