Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
A good deal ensures Rhoda Graham is living the high life for a few years. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
25 |
Make an unexpected connection outside Rhoda Graham's normal circles. Gain a Contact. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
A sudden war destroys Rhoda Graham's trade routes and contacts, forcing Rhoda Graham to flee that region of space. |
3 |
30 |
Gain rebels as Enemy |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
33 |
Attacked by enemies that Rhoda Graham easily defeat. |
4 |
33 |
Gain Enemy if Rhoda Graham don't already have one. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
36 |
Attempted a risky adventure and was sent to prison. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
38 |
Became a Prisoner (Inmate). |
6 |
41 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
7 |
42 |
Continued as Prisoner (Inmate). |
7 |
45 |
Failed to escaped from prison. |
8 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Switched to Prisoner (Fixer) with previous rank. |
8 |
50 |
Beaten by a prison gang. |
8 |
50 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |