Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
22 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Kicked out of military academy. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
23 |
Rilla Dunn's work ends up coming home with Rilla Dunn, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
31 |
A new romantic starts. Gain an Ally. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
39 |
Forced to muster out. |
7 |
39 |
Became a Army (Army Support) with the new title Private. |
7 |
41 |
Advanced training in a specialist field |
7 |
43 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
8 |
43 |
Continued as Army (Army Support). |
8 |
47 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
9 |
47 |
Became a Citizen (Worker). |
9 |
50 |
Rilla Dunn learn something Rilla Dunn should not have – a corporate secret, a political scandal – which Rilla Dunn can profit from illegally. |
10 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
51 |
Retired at age 51. |