Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Ruby Enright's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
Ruby Enright's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ruby Enright fail to help. Gain an Enemy. |
2 |
24 |
Ruby Enright have no idea what happened to Ruby Enright – they found Ruby Enright's ship drifting on the fringes of friendly space. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Courier (Scout). |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
29 |
Spend several years jumping from world to world in Ruby Enright's scout ship. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
31 |
Ruby Enright have no idea what happened to Ruby Enright – they found Ruby Enright's ship drifting on the fringes of friendly space. |
5 |
31 |
Became a Merchant (Free Trader). |
5 |
35 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
35 |
Continued as Merchant (Free Trader). |
6 |
39 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
39 |
Continued as Merchant (Free Trader). |
7 |
43 |
Given advanced training in a specialist field |
7 |
43 |
Forced to muster out. |
8 |
43 |
Became a Drifter (Scavenger). |
8 |
47 |
Ruby Enright do not know what happened to Ruby Enright. There is a gap in Ruby Enright's memory. |
9 |
47 |
Failed to qualify for Broker (Merchant). |
9 |
47 |
Submitted to the draft. |
9 |
47 |
Returned to Scout (Surveyor). |
9 |
48 |
Ruby Enright's ship is damaged, and Ruby Enright have to hitch-hike Ruby Enright's way back across the stars to the nearest scout base. |
9 |
48 |
Gain 2 Contacts. Gain 3 Enemies. |