Crewman Sara Winn  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 51 F 5 (-1) 4 (-1) 5 (-1) 10 (1) 6 (0) 6 (0)545A66
Melancholy
 
Skills
Athletics (Dexterity) 1
Broker 0
Diplomat 0
Drive 0
Electronics (Comms) 1
Engineer (J-drive) 1
Engineer (Life Support) 1
Flyer (Wing) 1
Gun Combat (Archaic) 1
Investigate 0
Mechanic 0
Medic 0
Melee (Bludgeon) 1
Profession (Worker/Civil Engineering) 1
Science (Social Sciences/Psychology) 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scholar Physician 01
Drifter Barbarian 01
Citizen Worker Technician35
Merchant Merchant Marine Crewman01
 
Term Age History
1 18 Became a Scholar (Physician).
1 22 An expedition or voyage goes wrong, leaving Sara Winn stranded in the wilderness.
2 22 Became a Drifter (Barbarian).
2 24 Sara Winn do not know what happened to Sara Winn. There is a gap in Sara Winn's memory.
3 24 Became a Citizen (Worker).
3 28 Advanced training in a specialist field.
4 28 Continued as Citizen (Worker).
4 32 Spent time maintaining and using heavy vehicles.
4 32 Promoted to Citizen (Worker) rank 1.
5 32 Continued as Citizen (Worker).
5 33 Sara Winn's business expands, Sara Winn's corporation grows, or the colony thrives.
5 36 Promoted to Citizen (Worker) rank 2 with the new title Technician.
6 36 Continued as Citizen (Worker).
6 40 Sara Winn is rewarded for Sara Winn's diligence or cunning.
6 40 Promoted to Citizen (Worker) rank 3.
7 40 Continued as Citizen (Worker).
7 44 A revolution, attack or other unusual event throws Sara Winn's life into chaos, forcing Sara Winn to leave the planet.
8 44 Became a Merchant (Merchant Marine) with the new title Crewman.
8 48 A good deal ensures Sara Winn is living the high life for a few years.
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