Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
During a battle, defeat or victory depends on Selina Campbell's actions. The ship suffers severe damage and Selina Campbell is blamed for the disaster. Selina Campbell is court - martialled and discharged. |
2 |
22 |
Failed to qualify for Journalist (Entertainer). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
Nearly killed. Owe 25,000 for medical bills. |
3 |
24 |
Became a Scholar (Physician). |
3 |
28 |
Refuse to join a cheat in some fashion. |
3 |
28 |
Promoted to Scholar (Physician) rank 1. |
4 |
28 |
Continued as Scholar (Physician). |
4 |
29 |
Advanced training in a specialist field. |
4 |
32 |
Promoted to Scholar (Physician) rank 2. |
5 |
32 |
Voluntarily left Physician |
5 |
32 |
Became a Scout (Courier). |
5 |
34 |
When dealing with an alien race, Selina Campbell botch an opportunity to gather extra intelligence about them. |
5 |
34 |
Selina Campbell's ship is damaged, and Selina Campbell have to hitch-hike Selina Campbell's way back across the stars to the nearest scout base. |
5 |
34 |
Gain 5 Contacts. Gain 1 Enemies. |
5 |
36 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
36 |
Continued as Scout (Courier). |
6 |
40 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
40 |
Promoted to Scout (Courier) rank 2. |
7 |
40 |
Continued as Scout (Courier). |
7 |
43 |
Selina Campbell's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
8 |
44 |
Continued as Scout (Courier). |
8 |
45 |
Spend several years jumping from world to world in Selina Campbell's scout ship. |