Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Sherry Jack's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
20 |
Failed to qualify for Army Support (Army). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
23 |
Gained a contact. |
2 |
24 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
28 |
Sherry Jack do not know what happened to Sherry Jack. There is a gap in Sherry Jack's memory. |
4 |
28 |
Failed to qualify for Ground Assault (Marine). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
32 |
Vessel participates in a diplomatic mission. |
4 |
32 |
Gain a contact. |
4 |
32 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
4 |
32 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
5 |
32 |
Voluntarily left Engineer/Gunner |
5 |
32 |
Returned to Drifter (Wanderer). |
5 |
36 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
40 |
Promoted to Drifter (Wanderer) rank 3. |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
42 |
Drafted into Marine Support |
7 |
44 |
Forced to continue current assignment. |
7 |
44 |
Promoted to Drifter (Wanderer) rank 4. |
8 |
44 |
Continued as Drifter (Wanderer). |
8 |
47 |
Attacked by enemies that Sherry Jack easily defeat. |
8 |
47 |
Gain Enemy if Sherry Jack don't already have one. |
8 |
48 |
Forced to muster out. |