Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
A prank goes horribly wrong. Gain an Enemy |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Failed to qualify for Star Marine (Marine). |
2 |
26 |
Became a Drifter (Scavenger). |
2 |
28 |
Good fortune |
2 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
30 |
Continued as Drifter (Scavenger). |
3 |
33 |
Betrayed by a friend. One of Stacey Langhorne's Contacts or Allies betrays Stacey Langhorne, ending Stacey Langhorne's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
33 |
Failed to qualify for Corporate (Citizen). |
4 |
33 |
Switched to Drifter (Barbarian). |
4 |
35 |
Attempted a risky adventure and was wildly successful. |
4 |
37 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
37 |
Continued as Drifter (Barbarian). |
5 |
41 |
Spend time with an alien race. Gain a contact. |
5 |
41 |
Forced to muster out. |
6 |
41 |
Became a Rogue (Thief). |
6 |
44 |
A police detective or rival criminal forces Stacey Langhorne to flee and vows to hunt Stacey Langhorne down. Gain an Enemy. |
7 |
44 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
48 |
Stacey Langhorne is sent to a new community or parish to preach The Word among the poor. |
7 |
48 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |