Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
A good deal ensures Sybil Sapping is living the high life for a few years. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
27 |
A sudden war destroys Sybil Sapping's trade routes and contacts, forcing Sybil Sapping to flee that region of space. |
3 |
27 |
Gain rebels as Enemy |
4 |
27 |
Failed to qualify for Line/Crew (Navy). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
30 |
Sybil Sapping do not know what happened to Sybil Sapping. There is a gap in Sybil Sapping's memory. |
5 |
30 |
Returned to Merchant (Free Trader). |
5 |
33 |
Sybil Sapping's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
33 |
Returned to Drifter (Scavenger). |
6 |
36 |
Suffer from a life-threatening illness. |
7 |
36 |
Became a Scholar (Scientist). |
7 |
40 |
Win a prestigious prize for Sybil Sapping's work. |
7 |
40 |
Promoted to Scholar (Scientist) rank 1. |
8 |
40 |
Continued as Scholar (Scientist). |
8 |
43 |
Agreed to perform research that goes against Sybil Sapping's conscience. Gain 1 Enemies. |
8 |
44 |
Promoted to Scholar (Scientist) rank 2. |
9 |
44 |
Continued as Scholar (Scientist). |
9 |
47 |
Make a breakthrough in Sybil Sapping's field. |
9 |
48 |
Promoted to Scholar (Scientist) rank 3. |