Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Made lifelong friends. Gain 1 Allies. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Failed to qualify for Ground Assault (Marine). |
2 |
25 |
Became a Drifter (Wanderer). |
2 |
28 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
28 |
Became a Scout (Explorer). |
3 |
32 |
Nearly killed. Owe 35,000 for medical bills. |
4 |
32 |
Became a Noble (Dilettante) with the new title Wastrel. |
4 |
34 |
time as a ruler or playboy gives Sylvia Weaver a wide range of experiences. |
4 |
36 |
Promoted to Noble (Dilettante) rank 1. |
5 |
36 |
Voluntarily left Dilettante |
5 |
36 |
Became a Rogue (Thief). |
5 |
38 |
Moved to a new world. |
6 |
40 |
Continued as Rogue (Thief). |
6 |
41 |
Involved in the planning of an impressive heist. |
6 |
44 |
Promoted to Rogue (Thief) rank 1. |
7 |
44 |
Attempted to change assignments. |
7 |
44 |
Failed to qualify for Enforcer (Rogue). |
7 |
44 |
Continued as Rogue (Thief). |
7 |
48 |
A crime lord considers Sylvia Weaver his protégé. |
7 |
48 |
Promoted to Rogue (Thief) rank 2. |