Retired Senior Crewman Tessie Garza  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 51 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 9 (1) 9 (1)111899
Facetious, Honor Bound, In harmony
 
Skills
Admin 0
Carouse 0
Diplomat 1
Drive 0
Electronics (Computers) 1
Engineer (Power) 2
Gambler 1
Jack-of-All-Trades 2
Mechanic 1
Persuade 0
Pilot (Small Craft) 1
Profession (Hostile Environment) 0
Recon 0
Science (Social Sciences) 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Project Worker12
Merchant Merchant Marine Senior Crewman12
Citizen Corporate 01
Drifter Wanderer 01
Citizen Colonist 02
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Esther Jennings Enemy 0 3 1 0 Halka (F/12)
Esther Jennings has life-changing event that creates new responsibilities.
Queenie Reyes Enemy 0 1 2 0 Halka (F/48)
Clem Learmonth Contact 3 1 1 1 Halka (M/52)
Clem Learmonth is out of contact doing something interesting but not suspicious.
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 19 Tessie Garza refuse to secretly provide religious rites for a dying leader or noble, because they do not share Tessie Garza's faith.
1 22 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
2 22 Continued as Believer (Missionary/Humanitarian).
2 24 Opponents of Tessie Garza's belief system ambush Tessie Garza.
2 24 Nearly killed. Owe 35,000 for medical bills.
3 24 Became a Merchant (Merchant Marine) with the new title Crewman.
3 28 Risk Tessie Garza's fortune on a possibility lucrative deal and win.
3 28 Forced to continue current assignment.
3 28 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 28 Continued as Merchant (Merchant Marine).
4 29 A sudden war destroys Tessie Garza's trade routes and contacts, forcing Tessie Garza to flee that region of space.
4 29 Gain rebels as Enemy
5 29 Became a Citizen (Corporate).
5 30 Life ruined by a criminal gang. Gain the gang as an Enemy
6 30 Failed to qualify for Surveyor (Scout).
6 30 Became a Drifter (Wanderer).
6 34 Tessie Garza do not know what happened to Tessie Garza. There is a gap in Tessie Garza's memory.
7 34 Switched to Citizen (Colonist).
7 35 Tessie Garza befriend a superior in the corporation or the colony.
8 38 Aging Crisis. Owe 40,000 for medical bills.
8 38 Retired at age 38.
8 38 Continued as Citizen (Colonist).
8 41 Tessie Garza learn something Tessie Garza should not have – a corporate secret, a political scandal – which Tessie Garza can profit from illegally.
8 42 Forced to muster out.
9 42 Aging Crisis. Owe 50,000 for medical bills.
9 42 Retired.
9 45 Gained a contact.
10 46 Aging Crisis. Owe 10,000 for medical bills.
10 47 Moved to a new world.
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