Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
19 |
Tessie Garza refuse to secretly provide religious rites for a dying leader or noble, because they do not share Tessie Garza's faith. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
24 |
Opponents of Tessie Garza's belief system ambush Tessie Garza. |
2 |
24 |
Nearly killed. Owe 35,000 for medical bills. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
28 |
Risk Tessie Garza's fortune on a possibility lucrative deal and win. |
3 |
28 |
Forced to continue current assignment. |
3 |
28 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
A sudden war destroys Tessie Garza's trade routes and contacts, forcing Tessie Garza to flee that region of space. |
4 |
29 |
Gain rebels as Enemy |
5 |
29 |
Became a Citizen (Corporate). |
5 |
30 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
30 |
Failed to qualify for Surveyor (Scout). |
6 |
30 |
Became a Drifter (Wanderer). |
6 |
34 |
Tessie Garza do not know what happened to Tessie Garza. There is a gap in Tessie Garza's memory. |
7 |
34 |
Switched to Citizen (Colonist). |
7 |
35 |
Tessie Garza befriend a superior in the corporation or the colony. |
8 |
38 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
38 |
Retired at age 38. |
8 |
38 |
Continued as Citizen (Colonist). |
8 |
41 |
Tessie Garza learn something Tessie Garza should not have – a corporate secret, a political scandal – which Tessie Garza can profit from illegally. |
8 |
42 |
Forced to muster out. |
9 |
42 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
42 |
Retired. |
9 |
45 |
Gained a contact. |
10 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
47 |
Moved to a new world. |