Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Moved to a new world. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Tommie Marshall do not know what happened to Tommie Marshall. There is a gap in Tommie Marshall's memory. |
3 |
23 |
Became a Army (Army Support) with the new title Private. |
3 |
27 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
4 |
27 |
Became a Citizen (Corporate). |
4 |
29 |
Advanced training in a specialist field. |
5 |
31 |
Continued as Citizen (Corporate). |
5 |
34 |
A revolution, attack or other unusual event throws Tommie Marshall's life into chaos, forcing Tommie Marshall to leave the planet. |
6 |
34 |
Switched to Drifter (Wanderer). |
6 |
35 |
Offered job by a patron. Now owe him a favor. |
6 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
38 |
Failed to qualify for Thief (Rogue). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
7 |
40 |
Vessel participates in a notable military engagement. |
7 |
42 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
8 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Continued as Navy (Engineer/Gunner). |
8 |
46 |
Tommie Marshall join a gambling circle on board. |
8 |
46 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
9 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
46 |
Continued as Navy (Engineer/Gunner). |
9 |
47 |
Vessel participates in a diplomatic mission. |
9 |
47 |
Gain a contact. |
9 |
50 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
10 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |