Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Go undercover to investigate an enemy. |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
25 |
Hard times caused by a lack of interstellar trade costs Valeria Green's job. |
3 |
25 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Scout (Explorer). |
3 |
29 |
Psychologically damaged by Valeria Green's time in the scouts. |
4 |
29 |
Became a Entertainer (Performer). |
4 |
30 |
Expose or are involved in a scandal of some sort. |
5 |
30 |
Failed to qualify for Colonist (Citizen). |
5 |
30 |
Became a Drifter (Barbarian). |
5 |
31 |
Contact with Government. |
5 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
34 |
Voluntarily left Barbarian |
6 |
34 |
Failed to qualify for Broker (Merchant). |
6 |
34 |
Switched to Drifter (Scavenger). |
6 |
36 |
Valeria Green do not know what happened to Valeria Green. There is a gap in Valeria Green's memory. |
7 |
36 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
39 |
Opponents of Valeria Green's belief system ambush Valeria Green. |
7 |
39 |
Nearly killed. Owe 25,000 for medical bills. |
8 |
39 |
Returned to Drifter (Barbarian). |
8 |
43 |
Attacked by enemies that Valeria Green easily defeat. |
8 |
43 |
Gain Enemy if Valeria Green don't already have one. |
8 |
43 |
Forced to muster out. |
9 |
43 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
46 |
Valeria Green aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
46 |
Returned to Drifter (Barbarian). |
10 |
49 |
Valeria Green do not know what happened to Valeria Green. There is a gap in Valeria Green's memory. |
11 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
49 |
Retired at age 49. |