Junior Project Worker Verla Riley  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Suerrat 51 F 6 (0) 9 (1) 7 (0) 6 (0) 7 (0) 6 (0)1 (-2)697676
Apathetic
 
Skills
Animals 0
Art (Presentation) 0
Athletics 0
Drive 0
Electronics 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Leadership 1
Melee (Unarmed) 1
Recon 0
Science (Life Sciences) 0
Seafarer 0
Stealth 2
Survival 1
Telekinesis 1
Telepathy 1
Teleportation 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 11
Marine Ground Assault Lance Corporal11
Rogue Thief 11
Believer Missionary/Humanitarian Junior Project Worker02
Drifter Barbarian 11
Psion Psi-Warrrior Psi-Soldier12
 
Name Type Affinity Enmity Power Influence Species
Erick Spice Enemy 0 3 0 2 Ayansh'i (M/50)
Erick Spice gains in influence.
Ethel Thomas Rival 1 0 0 3 Suerrat (M/56)
Serenity Watton Rival 2 3 0 1 Suerrat (F/47)
Evans Williamson Rival 1 1 1 1 Darrian, Imperium (M/22)
Evans Williamson is a member of an organisation which holds a generally opposite view of the Traveller.
Sumner Morvell Ally 3 0 1 1 Suerrat (M/38)
 
Term Age History
1 18 Became a Citizen (Colonist).
1 20 Verla Riley is rewarded for Verla Riley's diligence or cunning.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Voluntarily left Colonist
2 22 Failed to qualify for Scientist (Scholar).
2 22 Submitted to the draft.
2 22 Became a Marine (Ground Assault) with the new title Marine.
2 26 Assigned to the security staff of a space station.
2 26 Attempt at commissioned failed.
2 26 Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal.
3 26 Voluntarily left Ground Assault
3 26 Became a Rogue (Thief).
3 29 Crime pays off. Gain victim as Enemy.
3 30 Promoted to Rogue (Thief) rank 1.
4 30 Voluntarily left Thief
4 30 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
4 33 Verla Riley come into conflict with a splinter group Verla Riley's own religion which maintains Verla Riley's version is the wrong one. Gain 1 Rivals.
5 33 Failed to qualify for Merchant Marine (Merchant).
5 33 Became a Drifter (Barbarian).
5 34 Encounter a Psionic institute.
5 34 Tested for psionic powers
5 37 Promoted to Drifter (Barbarian) rank 1.
6 37 Became a Psion (Psi-Warrrior) with the new title Psi-Soldier.
6 39 Gained a contact.
6 41 Promoted to Psion (Psi-Warrrior) rank 1.
7 41 Continued as Psion (Psi-Warrrior).
7 44 A new romantic starts. Gain an Ally.
8 45 Voluntarily left Psi-Warrrior
8 45 Returned to Believer (Missionary/Humanitarian).
8 46 Birth or Death involving a family member or close friend.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙