Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
23 |
Rewarded for a successful mission. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
28 |
Established a network of contacts. Gain 2 contacts. |
3 |
30 |
Promoted to Agent (Intelligence) rank 3. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
34 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
5 |
34 |
Continued as Agent (Intelligence). |
5 |
38 |
Go undercover to investigate an enemy. |
5 |
38 |
Involved in a gambling ring. |
5 |
38 |
Promoted to Agent (Intelligence) rank 5 with the new title Assistant Director. |
6 |
38 |
Continued as Agent (Intelligence). |
6 |
39 |
Vertie Meredeth's work ends up coming home with Vertie Meredeth, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
39 |
Became a Merchant (Free Trader). |
7 |
40 |
A series of bad deals and decisions force Vertie Meredeth into bankruptcy. Vertie Meredeth salvages what Vertie Meredeth can. |
8 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
44 |
Vertie Meredeth is chosen to represent Vertie Meredeth's faith in a vid show or other highly public forum. |
8 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
44 |
Continued as Believer (Missionary/Humanitarian). |
9 |
48 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
48 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |