Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Commissioned in Navy (Flight) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Continued as Navy (Flight). |
2 |
23 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
23 |
Became a Army (Infantry) with the new title Private. |
3 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
26 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
30 |
Vicki Boyd aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
5 |
30 |
Became a Agent (Intelligence). |
5 |
32 |
Established a network of contacts. Gain 2 contacts. |
5 |
34 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
6 |
34 |
Continued as Agent (Intelligence). |
6 |
36 |
Vicki Boyd's work ends up coming home with Vicki Boyd, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
36 |
Entered Merchant Academy with the Business curriculum. |
7 |
40 |
A prank goes horribly wrong. Gain an Enemy |
7 |
40 |
Graduated. |
8 |
40 |
Became a Merchant (Broker). |
8 |
40 |
Promoted to Merchant (Broker) rank 1. |
8 |
43 |
Make an unexpected connection outside Vicki Boyd's normal circles. Gain a Contact. |
8 |
44 |
Promoted to Merchant (Broker) rank 2. |
9 |
44 |
Continued as Merchant (Broker). |
9 |
45 |
Nearly killed. Fully recovered. Owe 11,250 for medical bills. |
10 |
45 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
47 |
Vicki Boyd is sent to a new community or parish to preach The Word among the poor. |
10 |
49 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |