Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
21 |
Became a Army (Cavalry) with the new title Private. |
2 |
23 |
Advanced training in a specialist field |
3 |
25 |
Voluntarily left Cavalry |
3 |
25 |
Became a Drifter (Wanderer). |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
32 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
32 |
Became a Scout (Surveyor). |
5 |
34 |
When dealing with an alien race, Wee-Pafa botch an opportunity to gather extra intelligence about them. |
5 |
34 |
Wee-Pafa's ship is damaged, and Wee-Pafa have to hitch-hike Wee-Pafa's way back across the stars to the nearest scout base. |
5 |
34 |
Gain 5 Contacts. Gain 1 Enemies. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Switched to Scout (Explorer) with previous rank. |
6 |
38 |
Wee-Pafa's ship is damaged, and Wee-Pafa have to hitch-hike Wee-Pafa's way back across the stars to the nearest scout base. |
6 |
38 |
Gain 4 Contacts. Gain 1 Enemies. |
7 |
38 |
Aging Crisis. Owe 50,000 for medical bills. |
7 |
38 |
Retired at age 38. |
7 |
38 |
Retired. |
7 |
39 |
Betrayal. Convert an Ally into a Rival or Enemy. |
8 |
44 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
49 |
Gained a contact. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |