Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
A good deal ensures Wilma Henderson is living the high life for a few years. |
2 |
22 |
Voluntarily left Broker |
2 |
22 |
Failed to qualify for Surveyor (Scout). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Hard times caused by a lack of interstellar trade costs Wilma Henderson's job. |
3 |
24 |
Failed to qualify for Colonist (Citizen). |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
26 |
Betrayed by a friend. One of Wilma Henderson's Contacts or Allies betrays Wilma Henderson, ending Wilma Henderson's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
26 |
Failed to qualify for Physician (Scholar). |
4 |
26 |
Switched to Drifter (Wanderer). |
4 |
27 |
Wilma Henderson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
27 |
Became a Entertainer (Performer). |
5 |
31 |
Invited to take part in a controversial event or exhibition that injures Wilma Henderson's social standing. |
5 |
31 |
Promoted to Entertainer (Performer) rank 1. |
6 |
31 |
Voluntarily left Performer |
6 |
31 |
Switched to Drifter (Barbarian). |
6 |
35 |
Wilma Henderson do not know what happened to Wilma Henderson. There is a gap in Wilma Henderson's memory. |
7 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
37 |
Wilma Henderson come into conflict with a splinter group Wilma Henderson's own religion which maintains Wilma Henderson's version is the wrong one. Gain 2 Rivals. |
8 |
37 |
Returned to Drifter (Wanderer). |
8 |
38 |
Suffer from a life-threatening illness. |
9 |
38 |
Died at age 38 |