Crewman Yetta Carr  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 51 F 3 (-1) 7 (0) 4 (-1) 7 (0) 6 (0) 6 (0)374766
Angry
 
Skills
Athletics 0
Deception 1
Drive 0
Electronics 0
Flyer 0
Gun Combat (Slug) 1
Gunner 0
Language 0
Leadership 1
Mechanic 4
Melee (Blade) 1
Pilot 0
Recon 2
Tactics (Military) 1
Tactics (Naval) 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Commander4 / 05
Army Army Support Lance Corporal12
Merchant Merchant Marine Crewman02
 
Name Type Affinity Enmity Power Influence Species
Maude Toll Contact 3 0 1 1 Zaris (F/29)
Maude Toll gained influence with the character’s assistance.
Alverta Ramos Rival 1 1 1 4 Trexen (F/67)
Ernst Freeman Contact 2 2 0 0 Swanfeh (M/30)
Ernst Freeman has negatively life-changing event.
Sydney Peters Contact 2 2 1 1 Traltar (M/51)
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 19 Vessel participates in a diplomatic mission.
1 19 Gain a contact.
1 22 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
1 22 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
2 22 Continued as Navy (Engineer/Gunner).
2 23 Special assignment or duty on board ship.
2 26 Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant.
3 26 Continued as Navy (Engineer/Gunner).
3 27 Commanding officer takes an interest in Yetta Carr's career.
3 30 Promoted to Navy (Engineer/Gunner) officer rank 4 with the new title Commander.
4 30 Continued as Navy (Engineer/Gunner).
4 34 Advanced training in a specialist field.
5 34 Continued as Navy (Engineer/Gunner).
5 38 Yetta Carr is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
6 38 Became a Army (Army Support) with the new title Private.
6 41 Assigned to a peacekeeping role.
6 42 Promoted to Army (Army Support) rank 1 with the new title Lance Corporal.
7 42 Continued as Army (Army Support).
7 43 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
8 43 Became a Merchant (Merchant Marine) with the new title Crewman.
8 47 Make an unexpected connection outside Yetta Carr's normal circles. Gain a Contact.
9 47 Continued as Merchant (Merchant Marine).
9 50 Make an unexpected connection outside Yetta Carr's normal circles. Gain a Contact.
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