Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Zelda Hawkins run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Merchant (Free Trader). |
2 |
22 |
Embroiled in legal trouble. |
3 |
24 |
Continued as Merchant (Free Trader). |
3 |
28 |
Zelda Hawkins's business or ship thrives. |
3 |
28 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
28 |
Continued as Merchant (Free Trader). |
4 |
30 |
Make an unexpected connection outside Zelda Hawkins's normal circles. Gain a Contact. |
5 |
32 |
Continued as Merchant (Free Trader). |
5 |
33 |
Smuggle illegal items onto a planet. |
5 |
36 |
Promoted to Merchant (Free Trader) rank 2. |
6 |
36 |
Continued as Merchant (Free Trader). |
6 |
38 |
Make an unexpected connection outside Zelda Hawkins's normal circles. Gain a Contact. |
6 |
40 |
Forced to muster out. |
7 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
43 |
Zelda Hawkins come into conflict with a splinter group Zelda Hawkins's own religion which maintains Zelda Hawkins's version is the wrong one. Gain 2 Rivals. |
8 |
43 |
Became a Citizen (Colonist). |
8 |
45 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
9 |
45 |
Returned to Believer (Holy Warrior). |
9 |
46 |
Zelda Hawkins is caught in the periphery of a scandal. |
9 |
46 |
Demoted to Believer (Holy Warrior) rank -1. |
9 |
49 |
Promoted to Believer (Holy Warrior) rank 0. |